Development Timeline

This is your journey through the development process of Infinite Flight. Experience the creation of new content and features like never before with up-to-date works in progress, images from our 3D artists, developer streams, and much more.

UV Mapping & Unwrapping

A UV map is a flat 2D version of the surface of a 3D model that is used to fit (or wrap) textures. The UV map is created after the 3D polygon model is created. The name given to the process of creating a UV map is "UV unwrapping".

Since there is no such thing as a 3D texture, UV unwrapping allows our 3D artists to create a 2D texture that developers can use to wrap the texture around objects.

Pictured here is the UV Mapping of the yoke for the upcoming E175!

UV Mapping & UnwrappingMay 3

Welcome to the Timeline

This is your journey through the development process of Infinite Flight. Experience the creation of new content and features like never before with up-to-date works in progress, images from our 3D artists, developer streams, and much more.

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